Solving each puzzle rewards the player a gem. This time, instead of being sorted by difficulty, the puzzles are scattered between themed 'books', and their difficulty is adjustable separately. The special challenges - Time, Construction and One Chance are returning from the previous game. The game also introduced the bomb button which eliminates any 0 blocks on the outer side. This entry introduced the orange numbers, which are blocks that do not fill an entire block and/or curved whereas blue numbers indicate straight square blocks that are used. Rows with no necessary parts in them are marked with a blue zero while the other rows are marked by a number indicating how many in a row matter. Players break or mark blocks according to the number on their to show a 3D model. The gameplay is pretty similar to the original.
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